Re: Pocket Dimension
So, you got yourself a pocket dimension. Previous owners didn't take care of it properly and darkness swept through it leaving some nasties behind. Restore it to its former glory.
Controls: In-Game Description
Current Status: Unfinished Early Prototype ( Portfolio Builder Jam - 71)
Repurposed the FPS Minigame unity template and added a mechanic to clean parts of darkness. Modeled and textured sample level in form of two palace halls. Added some vfx's and sound effects and simple completion counter to add feedback to player, but the mechanic needs more work to feel satisfying. There is no game loop present in the game at the moment.
Aiden created tracks for gameplay and separate track for in-menu music.
Any feedback would be appreciated.
Team:
- Programming and Art - Filip Zelinka (Astral84)
- Music - Aiden Scott (baconsbakin) - Carrd
| Published | 6 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Authors | Astral84, baconsbakin |
| Genre | Simulation |
| Made with | Unity, Blender, Substance Painter & designer |
| Tags | 3D, Fantasy, First-Person, restoration |
| Content | No generative AI was used |


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